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Pudge the Blunderer

All Monsters

Pudge the Blunderer

Level 2, Solo, Large, Dumb Ogre

  • M
  • 75
  • STR+
  • Walk 8

ACTIONS: After each hero's turn, choose one:

  • Move & Smack.

    1d8+2. Move 8. On damage: Prone.

  • Grab & Throw.

    1d8+2. On damage: they are thrown at another hero within 6 spaces. Both make a DC 12 DEX save or take 1d8+2 damage and are knocked Prone, half damage on save.

Bloodied

At 37 HP, Pudge’s damage increases to 1d12+2.

Last Stand

Pudge is dying! 20 more damage and he dies. Until then, Pudge can move 6 spaces, and use Grab & Throw each turn.

From Game Master's Guide