General Flameheart
Level 8, Solo, Huge, Huge Flame Titan
- H
- 175
- STR+
- WIL+
- Walk 8
Cinder Armor
Immune to fire. When damaged, deal 5 fire damage to all adjacent creatures.Extinguish Flame
Cold or radiant crits extinguish all areas ignited by Molten Fury and suppress Cinder Armor for 1 turn.ACTIONS: After each hero's turn, choose one:
- Inferno Cleave.
2d10+10. Move 8 then strike a 2×2 square area for fire damage.
- Molten Fury.
2d10+10. Lob a molten fireball at the furthest hero not already in the flames, igniting a 2×2 square area. Another 10 damage at the end of each of their turns if they remain in the area.